export function recordMarbleCapture(playerId, score) {
  // 记录玩家捕获弹珠
  console.log(`[Stats] Player ${playerId} captured a marble with score ${score}`)
  // TODO: 实现实际的数据存储逻辑
}

export function recordGameResult(rankedPlayers) {
  // 记录游戏结果
  console.log('[Stats] Game ended with results:', rankedPlayers)
  // TODO: 实现实际的数据存储逻辑
}

export function getPlayerStats(playerId) {
  // 获取玩家统计数据
  return {
    marblesCaptured: 0,
    gamesPlayed: 0,
    gamesWon: 0,
    totalScore: 0
  }
}
